SNK vs. Capcom: SVC Chaos
From Capcom Database Wiki
SNK vs. Capcom: SVC Chaos is a 2003 arcade fighting game by SNK. It was released for the Playstation 2 on December 25, 2003, and for Xbox on October 7, 2004. Promotional art was handled by Nona, Falcoon and Shinkiro. Nona did the main illustrations for the characters.
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[edit] Roster
[edit] Capcom Characters
- Akuma
- Balrog
- Chun-Li
- Dan
- Demitri
- Dhalsim
- Guile
- Hugo
- Ken Masters
- M. Bison
- Poison
- Red Arremer - (Secret Boss)
- Ryu
- Sagat
- Shin Akuma - (Boss)
- Tessa
- Vega
- Zero
- Ciel - (Cameo)
- Violent Ken - (Sub Boss)
[edit] SNK Characters
- Kyo Kusanagi
- Iori Yagami
- Terry Bogard
- Ryo Sakazaki
- Mai Shiranui
- Kim Kaphwan
- Mr. Karate
- Kasumi Todoh
- Choi Bounge
- Shiki
- Earthquake
- Genjuro Kibagami
- Goenitz
- Geese Howard
- Mars People
- Wild Iori - (Sub Boss)
- Honki ni Natta Mr. Karate - (Boss)
- Athena - (Secret Boss)
[edit] Gameplay
SNK vs. Capcom: SVC Chaos primarily utilizes the command system of The King of Fighters series, incorporating light/strong kicks, punches, cancels, and charging attacks. Unlike its predecessor, Capcom vs. SNK 2, SVC Chaos features no air guards and lacks a "groove system", instead focusing on quicker gameplay. Characters are provided with a basic 3-bar system for executing super-special attacks on varying levels, with basic filling options attributed to strikes and damage. Additionally, the sprites from the various series received new models and some special effects were changed in command lists.
[edit] Notes
A graphic novel series consisting of eight volumes was created by Happy Comics Ltd., and published in the U.S. by DGN Production.
